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SNA4 Devil with a Halo by *Degulus:iconDegulus:


©2009 *Degulus
:icondegulus:

Artist's Comments

At long long long long last, it's finally here. Act 4 of Steel Nation Apocalypse. I officially hate Beta now... the glowly little bastard has WAY too many special effects to manage.

I'd like to give a special thanks to :iconthe-russian-gestapo: for helping me get past my writer's block. He contributed much of the doc's dialog and came up with the conclusion that happens in the next part. As payment for such a wonderful charity I made damn sure that the Anti-Chronic Defense system was the coolest thing ever made.

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:iconthe-russian-gestapo:
*Squee*

That defence system is far better than I had imagined, must've taken ages! Well, you get my hearty thanks, and I'm glad I could help.

I'll link to this when I post a journal in a few days, that should hopefully help gather attention to this. ;)

PS. Noticed you fixed Clyde's face. :XD:

--
"One man is born a hero, his brother a coward. Babies starve, politicians grow fat. Holy men are martyred, and junkies grow legion. Why? Why, why, why, why, why? Luck! Blind, stupid, simple, doo-dah, clueless luck!" -- Two-Face, Batman Forever
:icontenkyougan:
Can't shoot something that's too fast? The solution is shoot harder!

You've improved with expressions, bro. :iconcoolplz:

--
When I say lol I am in fact laughing, I am not just being a fag.
:icondarkeangel:
always outnumbered, never outgunned...that's the Steel Nation way!

love it. good to see this story is still kicking. i humbly await the next chapter with great anticipation.

--
"me? im easy to find. im always in one of two places: here. or somewhere else."
:iconasgar19:
Woah, It took a long time, but it was definitely worth the waiting ^^

Chronic Defense System... haha xD
looks awesome!

Oh and Betas Special Effects may be a lot of work - but they look really great imo!
:icondegulus:
Actually it took me an afternoon to make. It's just a bunch of repeating shapes (ie. gun barrels).

As for fixing Clyde's face... turns out that "area shadows" are crap. "Shadow Map" is better... and "Photometric Shadows" would be awsome if I had nothing better to do than sit and watch it render forever... or to put it simply cause I just slapped you with a terminology dump... the funky shadows from before was because I selected the wrong shadow type.

--
All Kinds of Azers
:icondegulus:
KILL BETTER!!!!

--
All Kinds of Azers
:icondegulus:
Shouldn't be as long of a wait for the next one.

--
All Kinds of Azers

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June 22
1.4 MB
30.7 KB
800×800

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